ARMOR TINKERING |
4
Skill credits, focus + endurance / 2 |
Salvaged Material |
Effect |
Description |
Rating |
STEEL |
+ 20 al |
Increase Armor level |
|
BRONZE |
+ 0.2 |
Increase Slashing
resistance |
|
MARBLE |
+ 0.2 |
Increase Bludgeon
resistance |
|
ALABASTER |
+ 0.2 |
Increase Piercing
resistance |
|
CERAMIC |
+ 0.4 |
Increase Fire
Resistance |
|
WOOL
|
+ 0.4 |
Increase Cold
resistance |
|
ARMORDILLO |
+ 0.4 |
Increase Acid
Resistance |
|
REEDSHARK HIDE |
+ 0.4 |
Increase Electric
Resistance |
|
|
|
|
|
PERIDOT |
+ 1 |
Increase Melee
Defense |
|
ZIRCON |
+ 1 |
Increase Magic
Defense |
|
YELLOW TOPAZ |
+ 1 |
Increase Missle
Defense |
|
|
|
|
|
|
|
ITEM TINKERING |
2 credits, focus +
coordination / 2 |
Salvaged Material |
Effect |
Description |
Rating |
GOLD |
+ 25% item value |
Raise value |
|
PINE
|
- 25% item value |
Lower value |
|
LINEN
|
- 25% |
Lower burden |
|
MOONSTONE |
+ 250 Mana |
Add Max Mana to item |
|
SILK |
Removal |
Remove Rank. Lore
become Spellcraft |
|
|
|
|
COPPER |
Conversion |
Missle D Requirement to Melee D |
|
SILVER |
Conversion |
Melee D Requirement
to Missle D |
|
|
|
|
|
|
|
EBONY |
Conversion |
Heritage Requirement to Gharu |
|
PORCELAIN |
Conversion |
Heritage Requirement
to Sho |
|
TEAK |
Conversion |
Heritage Requirement
to Aluvian |
|
|
|
|
|
|
|
WEAPON TINKERING |
4 credits, strength +
focus / 2 |
Salvaged Material |
Effect |
Description |
Rating |
IRON |
+ 1 |
Raise Weapon max damage ( melee only
) |
|
GRANITE |
- 0.2 ( 20% change ) |
Lower Weapon Damage
Spread( melee only ) |
|
OAK
|
- 50 speed |
Lower Weapon speed (
melee and ranged ) |
|
VELVET |
+ 1% |
Raise Weapon attack
mod (melee only) |
|
BRASS
|
+ 1% |
Raise weapon defense
mod (melee and ranged ) |
|
MAHOGANY |
+
4%DM |
Raise Weapon Damage
Modifier ( ranged only ) |
|
|
|
|
AQUAMARINE |
Cold Rend |
Target is Vuln to Cold |
|
BLACK GARNET |
Piercing Rend |
Target is Vuln to
Piercing |
|
EMERALD |
Acid Rend |
Target is Vuln to
Acid |
|
IMPERIAL
TOPAZ |
Slash Rend |
Target is Vuln to
Slash |
|
JET |
Lightning Rend |
Target is Vuln to
Lightning |
|
RED GARNET |
Fire Rend |
Target is Vuln to
Fire |
|
SAPHIRE |
Bludgeon Rend |
Target is Vuln to
Bludgeon |
|
Rending
does not stack with life magic vulns |
|
|
|
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|
|
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|
|
MAGIC ITEM TINKERING |
4 credits, focus / 1 |
Salvaged Material |
Effect |
Description |
Rating |
AGATE |
Minor Focus |
Imbue
with Minor Focus (+5 Focus) |
|
BLOODSTONE |
Minor Endurance |
Imbue
with Minor Endurance (+5 Endurance) |
|
CARNELIAN |
Minor Strength |
Imbue
with Minor Strength (+5 Strength) |
|
LAPIS LAZULI |
Minor Self |
Imbue
with Minor Self (+5 Self) |
|
ROSE QUARTZ |
Minor Quickness |
Imbue
with Minor Quickness (+5 Quickness) |
|
SMOKEY QUARTZ |
Minor Coordination |
Imbue
with Minor Coordination (+5 Coordination) |
|
RED JADE |
Minor Health |
Imbue
with Minor Health (+10 Health) |
|
LAVENDAR JADE |
Minor Mana Gain |
Imbue
with Minor Mana Gain (+15 Mana Gain) |
|
CITRINE |
Minor Stamina |
Imbue
with Minor Stamina (+15 Stamina) |
|
|
|
|
AZURITE |
Wizards Intellect |
Imbue
with Wizards Intellect (+15 Mana) |
|
HEMATITE |
Warrior's Vitality |
Imbue
with Warrior's Vitality (+10 Health) |
|
MALACHITE |
Warrior's Vigor |
Imbue
with Warrior's Vigor (+15 Stamina) |
|
Jewelry
Imbues (33.33% Max Chance, +25 Arcane Lore, +25 Spellcraft) |
|
|
|
FIRE OPAL |
Crippling Blow |
Increase critical up to 5x normal |
|
|
Melee Weapon Formula: (base weapon skill - 40)/60 = multiplier for critical |
|
Missile
Weapon Formula: (base weapon skill - 0)/60 = multiplier for critical |
BLACK OPAL |
Critical Strike |
Increase chance for a critical |
|
|
Melee Weapon Formula: (base weapon skill - 100)/600 = % chance for critical |
|
Missile
Weapon Formula: (base weapon skill - 60)/600 = % chance for critical |
SUNSTONE |
Armor Rend |
Target is Imperil |
|
|
Melee Weapon Formula:
(base weapon skill - 160)/400 = % of AL ignored |
|
Missile Weapon Formula:
(base weapon skill - 120)/400 = % of AL ignored |
OPAL |
+ 1 Mana C |
Increase Mana Conversion |
Imbues
(33.33% Max Chance) |
|
|